PRESENTADA POR

HAUS

Estudio/Desarrollador

The Bloody Carnival

"Dad?" Little Lawrence wakes up alone in the middle of the night, but the house is not empty. A strange event takes place tonight, and grotesque figures plucked from a nightmare haunt the hallways, turning his warm home into a place where he is no longer safe. A classic survival horror where stealth is your only defense.

HAUS is a classic fixed camera angle survival horror were you play as Lawrence, a small little kid. Make your way through your house, evading enemies and discover the truth about what is happening, whereis your dad and why this is happening to you.

Key Features

Hiding isn’t enough, you must stay calm: While you are hiding from an active enemy, Lawrence will start to panic. It is up to you, through a ritmic skill-check to keep Lawrence calm and prevent him from crying out.

No combat, just fear: A fear meter replaces health. The more scared Lawrence is, the harder it becomes to keep him calm while hiding. Be careful with your mistakes and what you inspect, Lawrence is a kid after all, and his fear level will rise upon encountering terrifying things.

"If Tim Burton made a game in the early 2000s" : The game features a twisted gothic aesthetic inspired by the works of Tim Burton and American McGee, all wrapped in retro low poly graphics.

2D Hand painted cinematics: The important narrative moments unfold through 2D animated sequences inspired by the online analog horror series “The Walten Files”. Furthermore, the game will feature unique, visceral death animations for every fatal scenario.

The team: Haus was created by a 3-person independent team

Agustín Hilal (Bloody Carnival): Game Design y Programming.

Guillermina Reimers (Sei Lov): Art Direction y Main Artist.

Diego Katabian (DK): Music and Sound Design.

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